AI Insights · Timothy · October 2023
Top 5 First Person Games on iOS in Slovenia Q3 2023
Discover the performance trends of the top 5 first-person games on iOS in Slovenia during Q3 2023. Get insights on downloads, revenue, and active users.
In the third quarter of 2023, the performance of the top five first-person games on the iOS platform in Slovenia showed varied trends in downloads, revenue, and active users. Here’s a closer look at the data provided by Sensor Tower.
Fill The Fridge! from Rollic Games saw fluctuating weekly downloads, with a notable drop in September to around 79 downloads per week. Its weekly revenue experienced ups and downs, peaking at $20 in both late June and the last week of September. Active users started strong at over 1.4K in late June but gradually decreased to around 923 by the end of the quarter.
Call of Duty®: Mobile by Activision Publishing, Inc. maintained a consistent presence. Weekly downloads ranged from around 150 to 265, showing a stable trend. Revenue peaked at $639 in mid-July and then varied, ending the quarter around $265. Active users remained robust, hovering between 2.5K and nearly 3K throughout the quarter.
Airport Security: Fly Safe by Kwalee Ltd had a more turbulent quarter. Downloads spiked in early July to 311 but dipped significantly to just 18 by late September. Revenue remained relatively low, peaking at $11 in early July. Active users also saw a decline from 396 in early July to just 95 by the end of September.
Cooking Madness-Kitchen Frenzy from ZenLife Games Pte. Ltd. experienced a peak in downloads at 312 in mid-July and ended the quarter with 248. Revenue showed a peak of $84 in late July, with another significant week at $71 in early September. Active users saw a peak of 715 in late July but dropped to around 517 by the end of September.
Finally, Double Money by Voodoo had a notable spike in downloads to 802 in mid-August but saw a sharp decline to 129 by the end of September. Revenue remained minimal throughout the quarter. Active users surged to over 1K in mid-August but gradually decreased to around 716 by the end of the quarter.
These insights highlight the dynamic nature of the mobile gaming market in Slovenia. For more detailed insights and data, visit Sensor Tower.